Smoke & Steam for SimHeaven
Smoke & Steam for SimHeaven is a scenery extension for X-Plane that adds particle-based smoke and steam effects to industrial chimneys and cooling towers placed by SimHeaven X-World. The effects cover X-World objects worldwide and use the native X-Plane 12 particle system.
Background
- Type: Scenery extension (particle library, no plugin dependency)
- Author: Günther Kremp (particle effects by Helfried Miersch)
- Distribution: X-Plane.org Forums (Freeware, non-commercial use only)
- Platforms: Windows, macOS, Linux (standard scenery folder, platform-independent)
- Compatibility: X-Plane 12 only
- Dependency: SimHeaven X-World must be installed
The extension installs as a standalone particle library (simHeaven_X-World_Particles_Library) that references existing X-World chimney and cooling tower objects. X-World itself is developed by Armin "PilotBalu" (SimHeaven) and available as freeware from simheaven.com.
Technical Background: X-Plane 12 Particle System
X-Plane 12 supports particle emitters in scenery objects (DSF). Each OBJ file can reference a .pss particle system definition via the PARTICLE_SYSTEM directive and place EMITTER sources at specific positions. Emitters run continuously — ideal for persistent effects like chimney smoke — while effects are time-limited sequences (e.g., explosions). The particle appearance (texture, opacity, scale, lifetime) is defined per particle type in the .pss file.
Features
- Smoke on industrial chimneys from SimHeaven X-World
- Steam on cooling towers from SimHeaven X-World
- Worldwide coverage — effects appear wherever X-World places matching objects
- Smaller chimneys and cooling towers are intentionally excluded to preserve frame rates on lower-end hardware
Value in Flight Simulation
X-Plane's default scenery does not animate industrial structures — chimneys and cooling towers remain static objects without visual activity. This extension adds a visual layer that makes industrial areas identifiable from a distance during VFR flight: rising smoke columns and steam plumes serve as orientation points and increase the perceived realism of the ground environment. On Linux, the package installs as a standard scenery folder without plugin dependencies.
Installation
Download: X-Plane.org Forums | SimHeaven
- Extract the ZIP into a directory outside of X-Plane
- Copy the folder
simHeaven_X-World_Particles_LibrarytoX-Plane 12/Custom Scenery/ - Register the folder in scenery_packs.ini above X-World
Load order in scenery_packs.ini
SCENERY_PACK Custom Scenery/simHeaven_X-World_Particles_Library/
SCENERY_PACK Custom Scenery/simHeaven_X-World_Europe_.../
SCENERY_PACK Custom Scenery/simHeaven_X-World_Vegetation_Library/
Further Reading
| Topic | Page | Focus |
|---|---|---|
| Scenery Components | How X-Plane Builds the World | scenery_packs.ini load order and layer interaction |
| Scenery Sources | Sources | Overview of scenery providers and databases |