Skip to content

Scenery

X-Plane's scenery builds on three layers — mesh, orthophotos, and autogen — whose interaction and load order in the scenery_packs.ini determines visual quality. For photorealistic ground textures, static generation with Ortho4XP and real-time streaming with AutoOrtho or XEarthLayer are available — both approaches can be combined. This section explains the scenery system's structure, the available sources, and the tools for both local and streamed orthophotography.