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Latency and Predictability

X-Plane calculates a complex world with physics, weather, scenery, and input devices. What determines result quality is not maximum computing power but temporal predictability — how consistently each individual frame is computed. This chapter explains why latency is the real problem and which system sources cause it. The three load dimensions (CPU, I/O, network) and their interactions are covered in the Load Dimensions chapter.

Performance and Latency — An Important Distinction

When people talk about "performance," they usually mean high FPS. That's correct for shooters or racing games — throughput matters there: as many frames per second as possible. A flight simulator like X-Plane is different.

X-Plane calculates a complex world with physics, weather, scenery, and input devices. Individual frames are expensive, and the target framerate is typically 25–35 FPS. What matters is not the average, but consistencyframe-time regularity. A system delivering a stable 35 FPS produces smoother motion than one fluctuating between 25 and 50.

The cause of inconsistency is usually not insufficient computing power, but latency — short delays from system events that interrupt the main thread.

Typical symptoms of poor latency:

  • Micro-stutters despite stable CPU/GPU load
  • Delayed input response (joystick, rudder pedals)
  • Inconsistent reaction time in the same scene

Key insight: For X-Plane, latency optimization matters more than throughput maximization. Temporal predictability beats raw computing power.

Understanding Latency Sources

System latency doesn't originate from a single source but from four independent categories:

Category Impact Typical Symptom
Scheduling Delayed thread start Stutters after load spikes
Power Management Wake-up latency from sleep states Periodic brief interruptions
Interrupts Competition for CPU time Stutters during I/O or input
Memory/IO Blocking background operations Stutters when loading new scenery

Scheduling

The Linux scheduler decides when a thread gets CPU time. A conservative scheduler waits longer before reacting — this saves power but increases latency. Modern schedulers use deadline-based task selection and adaptive preemption, allowing latency-sensitive threads to be scheduled more efficiently.

Power Management

CPU load doesn't cause stutters — transitions between power states do. When a core wakes from a deep sleep state, delays of up to several hundred microseconds occur. NVMe SSDs in power-saving mode also produce noticeable wake-up latencies (details under Disable NVMe Power Saving).

Interrupts

Hardware interrupts (USB devices, network, storage) preempt the running thread. A single interrupt at the wrong time can violate a frame deadline:

periodic main thread + random interrupt = missed deadline

Memory/IO

The kernel optimizes throughput through batched background work (writeback, cache cleanup, paging). This creates rare but noticeable blocks — especially when loading large ortho textures.


Further Reading

Topic Page Focus
Kernel Tuning Kernel Tuning Concrete parameters for both kernel profiles
Load Dimensions Load Dimensions CPU, I/O, network — identifying bottlenecks
CPU & RAM CPU & RAM Threading model, main thread as bottleneck
GPU & VRAM GPU & VRAM Frame time percentiles, VRAM pressure
Low-Latency Kernel Liquorix Scheduler, preemption tuning
Why Latency Matters Why Latency Matters Introduction and video
Monitoring System Monitoring Measuring and verifying latency