SimLoad Manager
SimLoad Manager is a FlyWithLua script that simulates realistic passenger boarding, cargo loading, and fuel loading for X-Plane 12. It integrates with SimBrief to import flight plan data (passenger count, cargo weight, fuel amounts) and provides real-time progress bars with dynamic time estimates.
Background
- Developer: RackhamRPL
- Download: X-Plane.org
- Platforms: Windows, macOS, Linux (pure Lua)
- Compatibility: X-Plane 12
- Dependencies: FlyWithLua NG+, SimBrief account (required), SGES (optional, for visual ground equipment)
The script is actively maintained with frequent updates. It works with any aircraft — no aircraft-specific configuration needed.
Features
- Realistic loading simulation: Passengers board dynamically based on cargo and fuel progress
- SimBrief integration: Auto-imports PAX count, cargo weight, fuel, and times from the latest flight plan
- Multiple speed modes: Realistic, Fast, Very Fast, or Custom (fully editable timing)
- Progress visualization: Real-time progress bars with dynamic time estimates for PAX, cargo, and fuel
- Loadsheet generation: Automatic realistic loadsheet (SLMLS system)
- SGES integration: When SGES is installed, visual ground equipment (stairs, belt loaders, fuel trucks, cones, passenger flow) accompanies the loading process
- Sound effects: Ambient sounds and AI-generated voice alerts during loading
- AutoDGS compatibility: Avoids jetway conflicts when AutoDGS is detected
- API for external tools: Exposed datarefs and FlyWithLua commands
Value in Flight Simulation
Instant loading breaks immersion — real turnarounds take time and follow a sequence. SimLoad Manager adds a realistic ground operations phase to each flight: passengers board while cargo is loaded, fuel trucks arrive, and the loadsheet is generated when everything is complete. Combined with SGES, the ramp comes alive during turnaround.
Installation
Download: X-Plane.org
Place the script files into Resources/plugins/FlyWithLua/Scripts/:
SimLoadManager.lua— main scriptSimLoadManager_loadsheet.lua— loadsheet moduleSimLoad-Manager-Sounds/— sound effects folder
Settings are stored in FlyWithLua/Modules/simload_settings.txt (auto-created on first run).
Updating from versions prior to v1.9.0
Delete FlyWithLua/Modules/simload_settings.txt before updating. It gets auto-recreated on launch. Failing to do so may cause incorrect timings or interface errors.